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Route Editor Screen

Overview

route_editor_node (Light Theme)route_editor_node (Dark Theme)
route_editor_edges

The Route Editor is a high-level design tool for building complex, mission-critical robot paths. Unlike simple waypoints, the Route Editor allows users to build entire "Highways" for robots, defining exact lanes and connection points across an entire facility.

Key Features

  • Node & Edge Graph: Create routes by connecting Points (Nodes) with Lines (Edges) to form a logical network.
  • Interactive Canvas: A specialized environment for dragging, dropping, and linking nodes over the robot's map.
  • Directional Routing: Define edges as "One-Way" or "Two-Way" to control traffic flow in narrow aisles.
  • Action Assignment: Link specific logic to route points—like "Wait for 10s," "Rotate 180°," or "Trigger Door Open."
  • Precision Editing Sidebar: Fine-tune the properties of every node and connection in a hierarchical list view.
  • Professional Workflow: Support for professional tools like Snap-to-Grid, Undo/Redo, and Keyboard Shortcuts.

User Workflow

  1. Import Map: The user loads the facility map as the canvas background.
  2. Place Nodes: Taps on the map to place key connection points at intersections.
  3. Draft Edges: Connects nodes with lines to define the robot's allowed "Lanes."
  4. Assign Logic: Selects a node and adds a "Wait" action for loading/unloading tasks.
  5. Publish: Saves the entire network to the robot for mission execution.
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